Lazers, no move restriction, and better spline generation.

So I was a little silent last week, but this week it’s full force again, I have updated the spline generation so the values have more influence, and updated a bunch of variables to automatically work with the spline. I have made lazers, which are a representation of the field in which the player can move, once the player hits one of these they will get damaged and pushed back. As per request of the teachers movement restriction along the spline has now been removed.

The improved Spline:

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LAZERS:

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