This week I kept myself busy with speed adjusting and a new pickup: a shield.
Made a formula so that speed goes up in relation to the time that you survived, it’s better than the linear function I had at first but it still doesn’t feel right, so I have some tinkering left to do over there.
I also added the rings that give you a boost when you go through them, it gives you a sudden speed increase and it suddenly disappears again after a set time, still wondering if I should make it gradually decrease or not, will have to discuss that with my teammates. You can see an example in the gif below.
The green Orb that you can see, acts like a score orb but instead of points it gives you a shield that disappears when you hit an obstacle.