Code cleaning/structuring & Shield

Sorry to say but I do not have much to show you as most of it was code wise with no visual feedback. Making singleton class, optimizing some code for spawning and some complete overhauls, making everything more readable.

I do have the shield pickup to show, now it adds a shield and does not mess with the health anymore, it uses a timer that is being represented in the hud and dissapears after that time has passed or if you hit an obstacle.Shield.gif


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