More variaty in environment and lag fixing.

This week I set a task to fix the lag problems we had with the game, most of it was code-based so I went ahead and edited the most source tacking parts, we now have an increase of 20 fps! I also made the environment more random so it does not feel like you are going through an endless city that does not change. e.g. below:

ezgif-2-58b8d4e050.gif

 

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s