This week I’ve spend my time working on making the aim function a bit more useful. Now, when you aim and hit a target with the aim lasers, you will target that item. There is a max angle of course, but this should give players an incentive to aim at targets before they shoot.
I also setup some of the basic settings like FOV and render distance, which will allow us to add those options in the main menu.
Finally, I added a loading screen between the main menu and the actual level!For the purposes of demonstration, I’ve manually made the loading screen longer.